Market education game for iPhone and iPad · pilot or source licence
Pip’s Market Munch is a native arcade game for iPhone and iPad. Players steer Pip the robot around a board of price moves, munch the right clues and learn a market idea each round: Quick Call, a campaign on an adventure map, Daily Tape and a beginner trail, with a chiptune soundtrack made inside the app. Fictional and replayed price movement only: no live data, no account, nothing to host. Live on the App Store; put it under your own brand. By Roger Maragh.
Request a pilot or licenceReal screens from the App Store listing. Click any picture to see it full size.
The same game built by the white-label kit for a made-up buyer, Pip’s Candle Crunch: the title, the mode and every screen carry their name, and the kit proves the copy builds. The arena colours change on each launch in both.

Market Munch, Quick Call, a campaign with chapters, Daily Tape and a beginner trail.
Missed ideas come back later; real progress earns Pip new looks.
A fully synthesized chiptune soundtrack: no audio files to license.
Fictional and replayed movement, virtual outcomes, no money at risk; the app says so.
The game’s name, its full title, your bundle ID and Apple team. The kit renames every screen and builds the copy.
Keep Pip as your mascot or replace the icon with your own art; the chapters and music engine are yours to extend.
Ship under your own Apple Developer account; App Store review is between you and Apple.
$3,000
We set it up under your brand and your Apple developer account, and support you for 30 days.
$10,000
One brand. Full native source, the rebrand kit and a setup guide.
$12,000
The source licence, plus a year of updates and email support.
Roger replies with the terms and a PayPal invoice.